Difference between revisions of "Updates"

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The list mostly just details what needs to be done, and may have changes added to show differences between server versions and random changes.
 
The list mostly just details what needs to be done, and may have changes added to show differences between server versions and random changes.
 +
 +
= Version 15 =
 +
Starting on Minecraft version 1.20, spawn started underground with a large castle and village on top. The underground spawn had a simple shop and a warp to the Monster Hunter's Guild which acted as a shop for monster drops. The underground area was mostly made by Buttlette, the Monster Hunter's Guild made by spartensheep, and the rest of the castle and village made by WinterRosebud and Mollyn93.
 +
 +
= Version 14 =
 +
'''Minecraft Version 1.19'''
 +
 +
Starting on Minecraft version 1.18, this iteration showcased the rest of the Caves & Cliffs update. Spawn zone was made by the community, more specifically WinterRosebud, Mollyn93 and some friends. The spawn zone is located at X105/Z94. The server ran version 1.19.4 and was replaced after Minecraft version 1.20 got a Spigot release. Below is a gallery and table of various notable towns and structures.
 +
=== Major Towns ===
 +
{| class="wikitable"
 +
!Town
 +
!Mayor
 +
!Population
 +
!Coords (X/Z)
 +
|-
 +
|Spawn
 +
|NA
 +
|NA
 +
|105/94
 +
|-
 +
|Celosia Bay
 +
|WinterRosebud
 +
|7
 +
|1686/-8660
 +
|-
 +
|Newminium
 +
|Higgs_the_Boson
 +
|4
 +
|1720/26
 +
|-
 +
|Yorktown
 +
|AGB_Mysterio
 +
|3
 +
|<nowiki>-346/-2776</nowiki>
 +
|-
 +
|The Foundation
 +
|[[User:Teethdude|Teethdude]]
 +
|3
 +
|1937/1881
 +
|-
 +
|Adlersbrunn
 +
|Noahblue22
 +
|2
 +
|<nowiki>-533/-7097</nowiki>
 +
|-
 +
|Ireland
 +
|xIrishSistersx
 +
|1
 +
|<nowiki>-5826/-18</nowiki>
 +
|-
 +
|Fort of The Foundation
 +
|[[User:Mayor_Mike|Mayor_Mike]]
 +
|NA
 +
|2135/1638
 +
|-
 +
|}
 +
 +
=== Photo Gallery ===
 +
<gallery>
 +
File:SpawnV14.png|Spawn of V14
 +
File:SpawnV142.png|Spawn of V14
 +
File:SpawnV143.png|Bridge near Spawn
 +
File:SpawnV144.png|Spawn Interior
 +
File:Celosia_Bay.png|Celosia Bay
 +
File:Newminium.png|Newminium
 +
File:Yorktown.png|Yorktown
 +
File:The_Foundation.png|The Foundation
 +
File:The_Foundation_Fort.png|Fort of The Foundation
 +
File:Adlersbrunn.png|Adlersbrunn
 +
File:Ireland.png|Ireland
 +
</gallery>
 +
 +
= Version 13.5 =
 +
'''Minecraft Version 1.17.x'''
 +
[[File:SpawnV13.5.png|200px|thumb|right|Spawn zone for V13.5]]
 +
Featured for the short length of Minecraft version 1.17.x, it was made to be a temporary transition world until 1.18 released with the full Caves & Cliffs update, which will features a much higher new build height, deeper caves and many new naturally occurring blocks. Version 13 grew stale with its long lasting life, but we also didn't want to fully wait for 1.18 before starting something a little more fresh and give people at least something to do for the time being. Spawn was made extremely simple with some new blocks featured. No much of significance was made or remembered.
  
 
= Version 13 =
 
= Version 13 =
 +
'''Minecraft Version 1.16.x'''
 
[[File:SpawnV13.png|200px|thumb|right|Spawn zone for V13]]
 
[[File:SpawnV13.png|200px|thumb|right|Spawn zone for V13]]
'''Minecraft Version 1.14.x'''
+
Featured in Minecraft version 1.14.x - 1.16.x. Server was a slow start as it had many under the hood changes to both Minecraft and Spigot. First server since 2015/2016 to be self hosted. Migrated from OVH VPS to our own hardware. Server version was updated to 1.15 on 11 Dec, 2019. Server version was again updated to 1.16.1 on 23 Jun, 2020.
 +
 
 +
At the time of shutting down, the server files were as listed below on the table. It was the largest file sizes we have ever had and the longest running server version we ever had.
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:400px; overflow:auto;">
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:400px; overflow:auto;">
<div style="font-weight:bold;line-height:1.6;">To Do List:</div>
+
<div style="font-weight:bold;line-height:1.6;">File Size Stats:</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
*Update Towny. Spigot's changes to how Async calls are made broke aspects of Towny. The head Dev has been busy with life as detailed [https://github.com/TownyAdvanced/Towny/issues/3231#issuecomment-487335150 here].
+
{| class="wikitable"
**<del>Currently using a 2nd party's Towny Build while we wait for the Pull Request to be merged. (18 May, 2019)</del> Using official prerelease (26 May, 2019)
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!Server Data
*Continously update and test EssentialsX
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!Size
**<del>AFK doesn't work (19 May, 2019)</del> (Fixed 26 May, 2019)
+
!Last Logged
**<del>Signs throw excpetions in console and special signs don't work (buy,sell, etc. Not that we use them)(19 May, 2019)</del>(Fixed 26 May, 2019)
+
|-
**Still on Dev Version
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|Overworld Size
*Keep an eye on Spigot's overall performance and startup time. It takes 2-3 times as long as a well used server while still fresh and empty. git-Spigot-8043ebc-dd99c5b (MC: 1.14.1) (Implementing API version 1.14.1-R0.1-SNAPSHOT) (14 May 2019) seems to be faster. (50ms instead of 70+ms)
+
|~19GB
*Testing Dynmap dev builds.
+
|11 Jun 2021
**Dynmap mostly works. Some blocks don't render properly (19 May, 2019)
+
|-
*<del>Testing ChestShop. Changes to sign names/additional signs broke it.</del>
+
|Nether Size
**All sign types appear to work (20 May, 2019)
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|~2GB
**Still on Dev version.
+
|11 Jun 2021
 +
|-
 +
|End Size
 +
|~2.9GB
 +
|11 Jun 2021
 +
|-
 +
|Backup Size
 +
|~148GB
 +
|11 Jun 2021
 +
|-
 +
|Dynmap Overworld
 +
|~125GB
 +
|11 Jun 2021
 +
|-
 +
|Dynmap Nether
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|~11GB
 +
|11 Jun 2021
 +
|-
 +
|Dynmap End
 +
|~12GB
 +
|11 Jun 2021
 +
|-
 +
|Core Protect Database
 +
|~11.412GB
 +
|11 Jun 2021
 +
|}
 
</div></div>
 
</div></div>
  
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[[File:SpawnV12.png|200px|thumb|right|Spawn zone for V12]]
 
[[File:SpawnV12.png|200px|thumb|right|Spawn zone for V12]]
 
Featured in Minecraft 1.13.x. Included an underwater dome style for the spawn zone to showcase some of the new features of that version.
 
Featured in Minecraft 1.13.x. Included an underwater dome style for the spawn zone to showcase some of the new features of that version.
Had a uncompressed world size of ####GB
+
Had a uncompressed world size of 2.51GB
  
 
= Version 11 =
 
= Version 11 =
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[[File:SpawnV11.png|200px|thumb|right|Spawn zone for V11. Fort Vermilion.]]
 
[[File:SpawnV11.png|200px|thumb|right|Spawn zone for V11. Fort Vermilion.]]
 
Featured a spawn town named Fort Vermilion located in a Mesa desert. Uncompressed world size of 4.95GB.
 
Featured a spawn town named Fort Vermilion located in a Mesa desert. Uncompressed world size of 4.95GB.
 +
 +
= Version 10 =
 +
'''Minecraft version 1.12'''
 +
[[File:SpawnV10.png|200px|thumb|right|Spawn zone for V10]]
 +
Version 10 was a moderately popular release. Featured on an island after asking the player base. It was the last version to have a plotless Creative World as well. For some reason, Towny was really slow to start up in this version. Had an uncompressed world size of about 1.70GB
 +
 +
= Version 9 =
 +
'''Minecraft version 1.11'''
 +
[[File:SpawnV9.png|200px|thumb|right|Spawn zone for V9]]
 +
Featured a plotless Creative world. Had a few towns, but nothing interconnected by roads.
 +
 +
= Version 8 =
 +
Version 8 had a more interesting looking spawn, but not much of note on the inside. Notable town that was easy to find was Cappuccino Crossing. Other towns are likely lost in the distances as there was no road network in this version.
 +
<gallery>
 +
File:SpawnV8.png
 +
File:PVPV8.png
 +
File:PVP2V8.png
 +
File:CappuccinoCrossing1.png
 +
File:CappuccinoCrossing2.png
 +
</gallery>
 +
 +
= Version 6 & 7 =
 +
These version have been lost to time, likely from a hardware fault. There isn't any known trace of them existing and without pictures, memory can't be jogged on what they were like. Contact [[User:Mayor_Mike|Mayor_Mike]] if you have any potential screenshots or information about either version.
 +
 +
= Version 5 =
 +
'''Minecraft Version'''<br>
 +
Version 5 was by the most popular release of server versions. It contained an extensive road network going town to town. While the spawn was simple, the areas created by the players were very creative and colourful. At the time, the server was using the Ships plugin and many players created their own ships.<br>
 +
Check this list for some additional Points of Interest: [https://drive.google.com/file/d/0B4DmczXXXUA7VF9sMHVkTUdnbEE/view?usp=sharing&resourcekey=0-YmCfGNZhrdFCrWP7LPKG8A V5 Points of Interest]
 +
<gallery>
 +
SpawnV5.png|Spawn Zone
 +
BloodLustDesert.png|Bloodlust Desert
 +
aplab.png|Aperture Science Pixel Art
 +
FortDesert.png|Fort Desert
 +
ponyville.png|Ponyville
 +
RefugeInRuins.png|Rufuge in Ruins
 +
Ships1.png|Ship
 +
Town1V5.png|Town 1
 +
File:VilleDuSang.png|Ville du Sang
 +
File:Bloodlust KingdomFlag.png|Bloodlust Kingdom Flag
 +
BridgeV5.png|Bridge
 +
structureV5.png
 +
</gallery>
 +
 +
= Version 4 =
 +
Version 4 was a return to the original formula. Quartz was new in this version as shown by Spawn being made from it. Also featured a small road network between the major towns. Notable structures include Brengo's Kingdom, Civitatum, and a couple of towns who's names are lost to time.
 +
<gallery>
 +
V4Spawn1.png|Spawn Zone
 +
V4Spawn2.png|Spawn Zone
 +
File:Civitatum1.png|Civitatum
 +
Civitatum2.png|Civitatum
 +
Civitatum3.png|Civitatum
 +
BrengosKingdom.png|Brengo's Kingdom
 +
Town1.png|Town 1
 +
Town2-1.png|Town 2
 +
Town2-2.png|Town 2
 +
</gallery>
 +
 +
= Version 3 =
 +
Version 3 was also known as the RP server. Not really successful, but did introduce [[Vampire]] to the server. Prominent structures include the 2 main towns, Steeltown and Farm Forest, the rail network between them and spawn, and Fort Legacy.
 +
<gallery>
 +
V3 Spawn.png|Spawn Zone
 +
Steeltown1.png|Steel Town
 +
Steeltown2.png|Steel Town
 +
FarmForest.png|Farm Forest
 +
Fort Legacy.png|Fort Legacy
 +
RailsV3.png|Rail road
 +
</gallery>
 +
 +
= Version 2 =
 +
[[File:V2.png|200px|thumb|right|Spawn zone for V2]]
 +
Version 2 started when Jungles were first added in the game back in version 1.3. Spawn is extremely simple, but at least has an End portal. Not much is remembered about version 2.

Latest revision as of 00:32, 8 July 2024

Update list/log for the server. Keeping a somewhat detailed log since Minecraft 1.14.x/14 May, 2019. Some previous versions may be backlog as remembered.

Previous worlds can be found here.

The list mostly just details what needs to be done, and may have changes added to show differences between server versions and random changes.

Version 15

Starting on Minecraft version 1.20, spawn started underground with a large castle and village on top. The underground spawn had a simple shop and a warp to the Monster Hunter's Guild which acted as a shop for monster drops. The underground area was mostly made by Buttlette, the Monster Hunter's Guild made by spartensheep, and the rest of the castle and village made by WinterRosebud and Mollyn93.

Version 14

Minecraft Version 1.19

Starting on Minecraft version 1.18, this iteration showcased the rest of the Caves & Cliffs update. Spawn zone was made by the community, more specifically WinterRosebud, Mollyn93 and some friends. The spawn zone is located at X105/Z94. The server ran version 1.19.4 and was replaced after Minecraft version 1.20 got a Spigot release. Below is a gallery and table of various notable towns and structures.

Major Towns

Town Mayor Population Coords (X/Z)
Spawn NA NA 105/94
Celosia Bay WinterRosebud 7 1686/-8660
Newminium Higgs_the_Boson 4 1720/26
Yorktown AGB_Mysterio 3 -346/-2776
The Foundation Teethdude 3 1937/1881
Adlersbrunn Noahblue22 2 -533/-7097
Ireland xIrishSistersx 1 -5826/-18
Fort of The Foundation Mayor_Mike NA 2135/1638

Photo Gallery

Version 13.5

Minecraft Version 1.17.x

Spawn zone for V13.5

Featured for the short length of Minecraft version 1.17.x, it was made to be a temporary transition world until 1.18 released with the full Caves & Cliffs update, which will features a much higher new build height, deeper caves and many new naturally occurring blocks. Version 13 grew stale with its long lasting life, but we also didn't want to fully wait for 1.18 before starting something a little more fresh and give people at least something to do for the time being. Spawn was made extremely simple with some new blocks featured. No much of significance was made or remembered.

Version 13

Minecraft Version 1.16.x

Spawn zone for V13

Featured in Minecraft version 1.14.x - 1.16.x. Server was a slow start as it had many under the hood changes to both Minecraft and Spigot. First server since 2015/2016 to be self hosted. Migrated from OVH VPS to our own hardware. Server version was updated to 1.15 on 11 Dec, 2019. Server version was again updated to 1.16.1 on 23 Jun, 2020.

At the time of shutting down, the server files were as listed below on the table. It was the largest file sizes we have ever had and the longest running server version we ever had.

File Size Stats:
Server Data Size Last Logged
Overworld Size ~19GB 11 Jun 2021
Nether Size ~2GB 11 Jun 2021
End Size ~2.9GB 11 Jun 2021
Backup Size ~148GB 11 Jun 2021
Dynmap Overworld ~125GB 11 Jun 2021
Dynmap Nether ~11GB 11 Jun 2021
Dynmap End ~12GB 11 Jun 2021
Core Protect Database ~11.412GB 11 Jun 2021

Version 12

Minecraft Version 1.13.x

Spawn zone for V12

Featured in Minecraft 1.13.x. Included an underwater dome style for the spawn zone to showcase some of the new features of that version. Had a uncompressed world size of 2.51GB

Version 11

Minecraft version 1.12.x

Spawn zone for V11. Fort Vermilion.

Featured a spawn town named Fort Vermilion located in a Mesa desert. Uncompressed world size of 4.95GB.

Version 10

Minecraft version 1.12

Spawn zone for V10

Version 10 was a moderately popular release. Featured on an island after asking the player base. It was the last version to have a plotless Creative World as well. For some reason, Towny was really slow to start up in this version. Had an uncompressed world size of about 1.70GB

Version 9

Minecraft version 1.11

Spawn zone for V9

Featured a plotless Creative world. Had a few towns, but nothing interconnected by roads.

Version 8

Version 8 had a more interesting looking spawn, but not much of note on the inside. Notable town that was easy to find was Cappuccino Crossing. Other towns are likely lost in the distances as there was no road network in this version.

Version 6 & 7

These version have been lost to time, likely from a hardware fault. There isn't any known trace of them existing and without pictures, memory can't be jogged on what they were like. Contact Mayor_Mike if you have any potential screenshots or information about either version.

Version 5

Minecraft Version
Version 5 was by the most popular release of server versions. It contained an extensive road network going town to town. While the spawn was simple, the areas created by the players were very creative and colourful. At the time, the server was using the Ships plugin and many players created their own ships.
Check this list for some additional Points of Interest: V5 Points of Interest

Version 4

Version 4 was a return to the original formula. Quartz was new in this version as shown by Spawn being made from it. Also featured a small road network between the major towns. Notable structures include Brengo's Kingdom, Civitatum, and a couple of towns who's names are lost to time.

Version 3

Version 3 was also known as the RP server. Not really successful, but did introduce Vampire to the server. Prominent structures include the 2 main towns, Steeltown and Farm Forest, the rail network between them and spawn, and Fort Legacy.

Version 2

Spawn zone for V2

Version 2 started when Jungles were first added in the game back in version 1.3. Spawn is extremely simple, but at least has an End portal. Not much is remembered about version 2.